Monday, August 1, 2011

Thunderhead!

Here he is! In all his finished glory. I'm very happy with the finished product, especially the whites. I really worked on getting them smooth through several layers of very thinned down highlights and I think it paid off.

Gamewise, the T-Head is an infantry killer supreme. The Energy Pulse ability hits (automatically) all models within 6", doing enough damage to wipe out most one wound infantry models, and put a hurting on even big stuff like man o' wars and ogrun. After the pulse, T-Head can use focus to buy shots with the lightening coil which automatically hit due to sustained assault. Great for finishing off those tough multi wound models. I run T-Head with eNemo, and with lightening shroud on him he can do a tremendous ammount of damage in melee as well. Energizer can get him where he needs to be to pop his bug zapper ability or just to line up the charge if needed.

In other Warma-Hordes news, the Carny Gamers Society is having an interesting event this week. We're running a Prime/ Primal only 25 pt. tournament. More about this later.

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